Okay, I know last time I said I was going to talk about Attributes and Skills but that was BEFORE I had a bit of a breakthrough with the dice pool system. Spoiler alert - this post might be somewhat disjointed and also either really short or incredibly long. We'll find out together! Below is …
Author: damnitdave
On A Core Resolution Mechanic
Over the last two posts, I've talked my way around both why I started this blog and some really simple ideas for enhancing low-level play. One thing you'll note that I haven't talked about is a core resolution mechanic for this unnamed fantasy heartbreaker system I'm building. Why haven't I talked about it yet? That's …
On Low-Level Play
As I mentioned last time, among my gripes with 5th Edition D&D is the lack of variety within - or focus on - low-level play. Every group I've played in, excepting the very first time we played 5E, has started at level 3 at least. I've also had games start at level 5 and in …
Another Fantasy Heartbreaker?
I know, I know. Another tabletop gamer starts a blog and says "D&D is good but I can do better even though I have no experience actually making a game!" I'm very aware of the fact that I don't know what I'm doing. That's partly why I started this blog - so that I could …