Okay, I know last time I said I was going to talk about Attributes and Skills but that was BEFORE I had a bit of a breakthrough with the dice pool system. Spoiler alert - this post might be somewhat disjointed and also either really short or incredibly long. We'll find out together! Below is …
Month: July 2020
On A Core Resolution Mechanic
Over the last two posts, I've talked my way around both why I started this blog and some really simple ideas for enhancing low-level play. One thing you'll note that I haven't talked about is a core resolution mechanic for this unnamed fantasy heartbreaker system I'm building. Why haven't I talked about it yet? That's …